ENTITIES
“Spirits, demons, deities, tricksters, and other supernatural beings.”
An open-source encyclopedia of supernatural entities, haunted places,
and cursed objects from world folklore.
“Evil Eye is an open-source grimoire — a structured encyclopedia of supernatural entities drawn from world folklore.”
“Its focus is sourced documentation, not sensationalism.”
Every entity is documented through consistent fields and categories.
Every entry carries source references and a confidence rating.
Folklore is preserved in its cultural and historical context.
“Three archives. Thousands of stories. Centuries of tradition.”
“Spirits, demons, deities, tricksters, and other supernatural beings.”
“Burial grounds, ruins, cursed roads, forests, and places shaped by supernatural tradition.”
“Objects surrounded by ritual, legend, reported incidents, or supernatural belief.”
“Documentation spans oral tradition, academic ethnography, religious canon, and first-hand accounts.”
“Where translation flattens something ancient and complex, we push back.”
“Translation can preserve a word while losing the cultural system around it.”
Reducing the Djinn to a "genie" replaces millennia of Islamic demonology, Quranic cosmology, and pre-Islamic Arabian folklore with a simplistic Western pop-culture archetype. In traditional belief, Djinn live full lives—marrying, dying, practicing religions, and holding accountability before the divine.
“Lore is not treated equally. It is documented with context.”
“Where lore is disputed, it is marked.”
Trace how every folklore claim connects directly to verified archival sources.
Created from smokeless fire prior to humanity (*mārijin min nār*).
Inhabits parallel unseen realm (*al-Ghayb*) co-existing with humans.
Possesses moral free will, practicing faith, trade, or malice.
“Supernatural traditions do not belong to one culture.”
“Explore the unseen, one entry at a time.”
Smokeless fire spirits born before humanity, possessing free will, shape-shifting abilities, and ancient nocturnal dominion.
A vast pantheon of shape-shifting apparitions, spirits, and environmental anomalies rooted in animistic Japanese traditions.
Solitary female spirit whose haunting lamentations herald imminent death within ancient noble Gaelic family lineages.
Burial grounds, ruins, cursed roads, forests, and places shaped by supernatural tradition and geomagnetic anomalies.
Subterranean ossuary housing six million souls, infamous for phantom whispers, lost explorers, and secret occult gatherings.
Cursed 16th-century royal citadel abandoned overnight after a tantric sorcerer's death curse sealed its fate after dark.
Objects surrounded by ritual, legend, reported incidents, or supernatural belief, causing tragedy to all owners.
105-carat legendary diamond carrying an ancient curse: "He who owns this diamond will own the world, but will also know all its misfortunes."
“Show the research and production pipeline.”
“Research sources include academic folklore texts, regional oral traditions, and published compendiums.”
“Generated with AI image models using a consistent style prompt for visual coherence across the catalog.”
“Entity research pipeline powered by a custom multi-agent AI system built by Divy Thakkar.”
“Built to be explored, referenced, remixed, and credited.”
“Code is released under the MIT License.”
“Entity entries, source citations, and narrative text are released under CC-BY-SA 4.0.”
We believe human folklore, mythic history, and academic ethnography belong to the public commons. By separating software logic under the MIT License and narrative research under Creative Commons BY-SA 4.0, Evil Eye guarantees that your contributions and our compiled data remain permanently accessible to future generations of scholars without paywalls or restrictive copyright lock-in.
“Knowledge grows when it is shared responsibly.”
Submit a documented entity from your region.
Help improve an existing entry.
Share a local tradition or first-hand account.
“Start with one story.”